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When the Machine Made Art (International Texts in Critical Media Aesthetics)
Purchase options and add-ons
- ISBN-101623568846
- ISBN-13978-1623568849
- PublisherBloomsbury Academic
- Publication dateApril 10, 2014
- LanguageEnglish
- Dimensions6.02 x 0.8 x 9.21 inches
- Print length352 pages
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Editorial Reviews
Review
"Taylor's 'troubled history of computer art' is subtle, complex, multi-layered and often paradoxical, so any attempt to summarize or synthesize its content fails to convey the scope and depth of what is covered ... I intend to champion Taylor’s book whenever the lament arises about why the art world takes no notice of mathematical art ... I will urge everyone I know who has an interest in using the computer in any significant way in his or her art practice to read Taylor’s book for the cautionary lessons it has to offer." - Gary Greenfield, University of Richmond, USA, Journal of Mathematics and the Arts
"Taylor recovers and reassembles the fractured history of "computer art" from 1963, when the term came into use, until 1989, when "digital art" and "new media" became the preferred terms […] Taylor’s approach is integrative. He reconstructs the history of computer art not by isolating it from its scientific and mathematical nature but by combining that context with the "art and technology" and conceptual art movements of the 1960s. Summing Up: Recommended. Graduate students and researchers/faculty." - E. K. Mix, Butler University, CHOICE
"How astonishing that the pioneers of computer, digital, algorithmic, programming, and mash-up art are largely unknown at the very moment when the computer, or more specifically its handheld, lap bound, or otherwise omnipresent progeny are transforming virtually every aspect of existence! I read this, fascinated by the continued relevance of the artists (and their disputes) and delighted to know that finally, with this publication, there exists a portrait of an evolving movement that has worked assiduously at the boundaries of the art world for fifty years." - Hannah B Higgins, Professor of Art History, University of Illinois Chicago, USA
"By questioning the reasons for which art critics, artists and curators rejected computer-generated artefacts during the 1960s, 1970s and 1980s, Grant Taylor makes a significant contribution to the historiography of 20th century culture." - Margit Rosen, Researcher and Curator, ZKM | Center for Art and Media Karlsruhe, Germany
"Although computer-generated art was largely ignored by the art establishment in the 1960s and 70s, it's now viewed in a very different light. Grant Taylor's book provides an excellent - and much needed -overview of the beginnings of digital art and design." - Douglas Dodds, Senior Curator, Victoria and Albert Museum, UK
About the Author
Grant D. Taylor is Associate Professor of Art History at Lebanon Valley College, Pennsylvania, USA. He most recent article, "The Soulless Usurper: The Reception and Criticism of Early Computer-Generated Art", is published in Mainframe Experimentalism, edited by Douglas Kahn and Hannah Higgins.
Product details
- Publisher : Bloomsbury Academic
- Publication date : April 10, 2014
- Language : English
- Print length : 352 pages
- ISBN-10 : 1623568846
- ISBN-13 : 978-1623568849
- Item Weight : 1 pounds
- Dimensions : 6.02 x 0.8 x 9.21 inches
- Part of series : International Texts in Critical Media Aesthetics
- Best Sellers Rank: #2,543,508 in Books (See Top 100 in Books)
- #861 in Media Studies (Books)
- #1,395 in Philosophy Aesthetics
- #6,445 in Communication & Media Studies
- Customer Reviews:
About the author

Grant D. Taylor is an art historian who specializes in the history of early digital arts. Grant completed his graduate and post-graduate work at the University of Western Australia and now teaches at Lebanon Valley College in Pennsylvania.
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- Reviewed in the United States on April 8, 2019Format: PaperbackVerified PurchaseA must-read for any computer art geek interested in the history of how it all got started.
- Reviewed in the United States on November 18, 2015Format: PaperbackWhen the Machine Made Art is an excellent overview of the largely ignored history of computer-generated art. The book covers a range of well-informed, intelligent analysis of the subject. It is a must-read for anyone with an interest in contemporary art and its most recent developments. The book could also be considered as a useful classroom text and a source for research, with an excellent reference section.
- Reviewed in the United States on November 6, 2015Format: KindleVerified PurchaseAbsolutely worthless
Top reviews from other countries
- Francesca FrancoReviewed in the United Kingdom on November 12, 2015
5.0 out of 5 stars A must-read!
Format: PaperbackVerified PurchaseWhen the Machine Made Art is an excellent overview of the largely ignored history of computer-generated art. The book covers a range of well-informed, intelligent analysis of the subject. It is a must read for anyone with an interest in contemporary art and its most recent developments. The book could also be considered as a useful classroom text and a source for research, with an excellent reference section.