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Making a living via a portfolio of small bets.
Wonder, blunder, salve, solve! Working on tools that expand what people can think and do. Past: led R&D @KhanAcademy; helped build iOS @Apple.
English science fiction writer, science writer, futurist, inventor, undersea explorer, and television series host.
Computer programmer and video game developer. Co-founder of id Software and lead programmer of iconic games such as Commander Keen, Wolfenstein 3D, Doom, and Quake. Made innovations in 3D computer graphics, including Carmack's Reverse algorithm for shadow volumes. Former CTO of Oculus VR and currently working on his startup, Keen Technologies.
Luciana Parisi’s research is a philosophical investigation of technology in culture, aesthetics and politics. She is a Professor in Media Philosophy at the Program in Literature and the Computational Media Art and Culture at Duke University. She is the author of Abstract Sex: Philosophy, Biotechnology and the Mutations of Desire (2004, Continuum Press) and Contagious Architecture. Computation, Aesthetics and Space (2013, MIT Press). She is completing a monograph on alien epistemologies and the transformation of logical thinking in computation.