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Pixel Logic - A Guide to Pixel Art

  • Book
  • Mar 12, 2019
  • #Gamedesign #Design
Michael Azzi
@MichaelAzzi
(Author)
www.goodreads.com
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4.30/5 40 ratings
1 Recommender
2 Mentions
1 Collection
Pixel Logic is an in-depth pixel art tutorial book currently at 242 pages! This book focuses on VISUAL learning and limits text as much as possible, unlike other tutorials. Images >... Show More

Pixel Logic is an in-depth pixel art tutorial book currently at 242 pages!
This book focuses on VISUAL learning and limits text as much as possible, unlike other tutorials. Images > Text.

The tutorials will cover pixel art from start to finish, by studying video-game graphics from the past 30 years; with topics ranging from creating initial line art, to fully animating sprites. These tutorials will not focus on my own personal methods; instead they will combining examples from the past with modern application!

CHAPTERS:

Ch.0 - Introduction
Ch.1 - Line art
Ch.2 - Anti-aliasing
Ch.3 - Colours
Ch.4 - Readability
Ch.5 - Dithering
Ch.6 - Game perspectives
Ch.7 - Clean-up
Ch.8 - Subpixeling
Ch.9 - Animation

(From Goodreads)

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Number of Pages: 242

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Dora Akbulut @thoughtassault · Mar 30, 2022
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Pixel Logic is an easy and educative read with lots of examples and details. So far I've only finished two chapters but can't wait to read and see more.
Dora Akbulut @thoughtassault · Dec 13, 2022
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